# Reactor API `Reactor` exposes reactor health, power flow, and chamber access. ## Reference - `getRecharge()` Returns the energy recharge rate per game tick. - `getConsumption()` Returns the current power consumption per game tick. - `getChamberCapacity()` Returns the total number of chamber slots available on this reactor. - `getChamber(name: String)` Returns the `Chamber` with the given name, or `nil` when not found. - `getChambers()` Returns all `Chamber[]` installed on this reactor. - `getActiveChambers()` Returns only the currently active `Chamber[]`. - `getMaxHP()` Returns the reactor's maximum HP. - `getHP()` Returns the reactor's current HP.